[Issue #39] Handle malformed events during JetStream replay with proper error reporting #41
@@ -5,10 +5,12 @@ import (
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"encoding/binary"
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"encoding/binary"
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"fmt"
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"fmt"
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"sort"
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"sort"
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"sync"
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)
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)
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// ConsistentHashRing implements a consistent hash ring for shard distribution
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// ConsistentHashRing implements a consistent hash ring for shard distribution
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type ConsistentHashRing struct {
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type ConsistentHashRing struct {
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mu sync.RWMutex
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ring map[uint32]string // hash -> node ID
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ring map[uint32]string // hash -> node ID
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sortedHashes []uint32 // sorted hash keys
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sortedHashes []uint32 // sorted hash keys
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nodes map[string]bool // active nodes
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nodes map[string]bool // active nodes
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@@ -35,6 +37,9 @@ func NewConsistentHashRingWithConfig(config HashRingConfig) *ConsistentHashRing
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// AddNode adds a node to the hash ring
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// AddNode adds a node to the hash ring
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func (chr *ConsistentHashRing) AddNode(nodeID string) {
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func (chr *ConsistentHashRing) AddNode(nodeID string) {
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chr.mu.Lock()
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defer chr.mu.Unlock()
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if chr.nodes[nodeID] {
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if chr.nodes[nodeID] {
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return // Node already exists
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return // Node already exists
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}
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}
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@@ -56,6 +61,9 @@ func (chr *ConsistentHashRing) AddNode(nodeID string) {
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// RemoveNode removes a node from the hash ring
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// RemoveNode removes a node from the hash ring
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func (chr *ConsistentHashRing) RemoveNode(nodeID string) {
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func (chr *ConsistentHashRing) RemoveNode(nodeID string) {
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chr.mu.Lock()
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defer chr.mu.Unlock()
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if !chr.nodes[nodeID] {
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if !chr.nodes[nodeID] {
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return // Node doesn't exist
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return // Node doesn't exist
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}
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}
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@@ -76,6 +84,9 @@ func (chr *ConsistentHashRing) RemoveNode(nodeID string) {
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// GetNode returns the node responsible for a given key
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// GetNode returns the node responsible for a given key
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func (chr *ConsistentHashRing) GetNode(key string) string {
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func (chr *ConsistentHashRing) GetNode(key string) string {
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chr.mu.RLock()
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defer chr.mu.RUnlock()
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if len(chr.sortedHashes) == 0 {
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if len(chr.sortedHashes) == 0 {
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return ""
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return ""
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}
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}
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@@ -103,6 +114,9 @@ func (chr *ConsistentHashRing) hash(key string) uint32 {
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// GetNodes returns all active nodes in the ring
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// GetNodes returns all active nodes in the ring
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func (chr *ConsistentHashRing) GetNodes() []string {
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func (chr *ConsistentHashRing) GetNodes() []string {
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chr.mu.RLock()
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defer chr.mu.RUnlock()
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nodes := make([]string, 0, len(chr.nodes))
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nodes := make([]string, 0, len(chr.nodes))
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for nodeID := range chr.nodes {
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for nodeID := range chr.nodes {
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nodes = append(nodes, nodeID)
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nodes = append(nodes, nodeID)
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@@ -112,6 +126,9 @@ func (chr *ConsistentHashRing) GetNodes() []string {
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// IsEmpty returns true if the ring has no nodes
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// IsEmpty returns true if the ring has no nodes
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func (chr *ConsistentHashRing) IsEmpty() bool {
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func (chr *ConsistentHashRing) IsEmpty() bool {
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chr.mu.RLock()
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defer chr.mu.RUnlock()
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return len(chr.nodes) == 0
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return len(chr.nodes) == 0
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}
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}
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