Files
iris/host/builder.go
Hugo Nijhuis 62f085e8e6
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Add hot reload for development
Implement automatic rebuild and browser reload during development:

- File watcher monitors .go files for changes with configurable extensions
- Builder compiles Go source to WASM on file changes
- LiveReload WebSocket server notifies connected browsers to reload
- DevServer combines all components for easy development setup
- HTML injection adds reload script automatically

Usage:
  dev := host.NewDevServer("public", "index.html", ".", "public/app.wasm")
  dev.ListenAndServe(":8080")

Closes #9

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-09 17:03:28 +01:00

86 lines
1.5 KiB
Go

package host
import (
"bytes"
"fmt"
"os/exec"
"sync"
)
// Builder compiles Go source to WASM.
type Builder struct {
sourceDir string
outputPath string
mu sync.Mutex
building bool
}
// BuildResult contains the result of a build operation.
type BuildResult struct {
Success bool
Output string
Error error
}
// NewBuilder creates a new WASM builder.
// sourceDir is the directory containing Go source files.
// outputPath is the target WASM file path.
func NewBuilder(sourceDir, outputPath string) *Builder {
return &Builder{
sourceDir: sourceDir,
outputPath: outputPath,
}
}
// Build compiles the Go source to WASM.
func (b *Builder) Build() BuildResult {
b.mu.Lock()
if b.building {
b.mu.Unlock()
return BuildResult{
Success: false,
Output: "Build already in progress",
Error: fmt.Errorf("build already in progress"),
}
}
b.building = true
b.mu.Unlock()
defer func() {
b.mu.Lock()
b.building = false
b.mu.Unlock()
}()
cmd := exec.Command("go", "build", "-o", b.outputPath, b.sourceDir)
cmd.Env = append(cmd.Environ(), "GOOS=js", "GOARCH=wasm")
var stdout, stderr bytes.Buffer
cmd.Stdout = &stdout
cmd.Stderr = &stderr
err := cmd.Run()
output := stdout.String() + stderr.String()
if err != nil {
return BuildResult{
Success: false,
Output: output,
Error: err,
}
}
return BuildResult{
Success: true,
Output: output,
}
}
// IsBuilding returns true if a build is currently in progress.
func (b *Builder) IsBuilding() bool {
b.mu.Lock()
defer b.mu.Unlock()
return b.building
}