Use glamour and termev to render/colorize content (#181)

Merge branch 'master' into use-glamour

select Glamour Theme based on BackgroundColor

Merge branch 'master' into use-glamour

Merge branch 'master' into use-glamour

update termev

update go.mod

label color colorate

use glamour for issue content

Vendor: Add glamour

Co-authored-by: Lunny Xiao <xiaolunwen@gmail.com>
Co-authored-by: 6543 <6543@obermui.de>
Reviewed-on: https://gitea.com/gitea/tea/pulls/181
Reviewed-by: techknowlogick <techknowlogick@gitea.io>
Reviewed-by: Lunny Xiao <xiaolunwen@gmail.com>
This commit is contained in:
6543
2020-09-19 16:00:50 +00:00
committed by Lunny Xiao
parent f8d983b523
commit 89e93d90b3
434 changed files with 68002 additions and 3 deletions

21
vendor/github.com/muesli/reflow/LICENSE generated vendored Normal file
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MIT License
Copyright (c) 2019 Christian Muehlhaeuser
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.

33
vendor/github.com/muesli/reflow/ansi/buffer.go generated vendored Normal file
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package ansi
import (
"bytes"
"github.com/mattn/go-runewidth"
)
// Buffer is a buffer aware of ANSI escape sequences.
type Buffer struct {
bytes.Buffer
}
// PrintableRuneCount returns the amount of printable runes in the buffer.
func (w Buffer) PrintableRuneCount() int {
var n int
var ansi bool
for _, c := range w.String() {
if c == '\x1B' {
// ANSI escape sequence
ansi = true
} else if ansi {
if (c >= 0x40 && c <= 0x5a) || (c >= 0x61 && c <= 0x7a) {
// ANSI sequence terminated
ansi = false
}
} else {
n += runewidth.StringWidth(string(c))
}
}
return n
}

65
vendor/github.com/muesli/reflow/ansi/writer.go generated vendored Normal file
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package ansi
import (
"io"
"strings"
)
type Writer struct {
Forward io.Writer
ansi bool
ansiseq string
lastseq string
seqchanged bool
}
// Write is used to write content to the ANSI buffer.
func (w *Writer) Write(b []byte) (int, error) {
for _, c := range string(b) {
if c == '\x1B' {
// ANSI escape sequence
w.ansi = true
w.seqchanged = true
w.ansiseq += string(c)
} else if w.ansi {
w.ansiseq += string(c)
if (c >= 0x41 && c <= 0x5a) || (c >= 0x61 && c <= 0x7a) {
// ANSI sequence terminated
w.ansi = false
_, _ = w.Forward.Write([]byte(w.ansiseq))
if strings.HasSuffix(w.ansiseq, "[0m") {
// reset sequence
w.lastseq = ""
} else if strings.HasSuffix(w.ansiseq, "m") {
// color code
w.lastseq = w.ansiseq
}
w.ansiseq = ""
}
} else {
_, err := w.Forward.Write([]byte(string(c)))
if err != nil {
return 0, err
}
}
}
return len(b), nil
}
func (w *Writer) LastSequence() string {
return w.lastseq
}
func (w *Writer) ResetAnsi() {
if !w.seqchanged {
return
}
_, _ = w.Forward.Write([]byte("\x1b[0m"))
}
func (w *Writer) RestoreAnsi() {
_, _ = w.Forward.Write([]byte(w.lastseq))
}

111
vendor/github.com/muesli/reflow/indent/indent.go generated vendored Normal file
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package indent
import (
"bytes"
"io"
"strings"
"github.com/muesli/reflow/ansi"
)
type IndentFunc func(w io.Writer)
type Writer struct {
Indent uint
IndentFunc IndentFunc
ansiWriter *ansi.Writer
buf bytes.Buffer
skipIndent bool
ansi bool
}
func NewWriter(indent uint, indentFunc IndentFunc) *Writer {
w := &Writer{
Indent: indent,
IndentFunc: indentFunc,
}
w.ansiWriter = &ansi.Writer{
Forward: &w.buf,
}
return w
}
func NewWriterPipe(forward io.Writer, indent uint, indentFunc IndentFunc) *Writer {
return &Writer{
Indent: indent,
IndentFunc: indentFunc,
ansiWriter: &ansi.Writer{
Forward: forward,
},
}
}
// Bytes is shorthand for declaring a new default indent-writer instance,
// used to immediately indent a byte slice.
func Bytes(b []byte, indent uint) []byte {
f := NewWriter(indent, nil)
_, _ = f.Write(b)
return f.Bytes()
}
// String is shorthand for declaring a new default indent-writer instance,
// used to immediately indent a string.
func String(s string, indent uint) string {
return string(Bytes([]byte(s), indent))
}
// Write is used to write content to the indent buffer.
func (w *Writer) Write(b []byte) (int, error) {
for _, c := range string(b) {
if c == '\x1B' {
// ANSI escape sequence
w.ansi = true
} else if w.ansi {
if (c >= 0x41 && c <= 0x5a) || (c >= 0x61 && c <= 0x7a) {
// ANSI sequence terminated
w.ansi = false
}
} else {
if !w.skipIndent {
w.ansiWriter.ResetAnsi()
if w.IndentFunc != nil {
for i := 0; i < int(w.Indent); i++ {
w.IndentFunc(w.ansiWriter)
}
} else {
_, err := w.ansiWriter.Write([]byte(strings.Repeat(" ", int(w.Indent))))
if err != nil {
return 0, err
}
}
w.skipIndent = true
w.ansiWriter.RestoreAnsi()
}
if c == '\n' {
// end of current line
w.skipIndent = false
}
}
_, err := w.ansiWriter.Write([]byte(string(c)))
if err != nil {
return 0, err
}
}
return len(b), nil
}
// Bytes returns the indented result as a byte slice.
func (w *Writer) Bytes() []byte {
return w.buf.Bytes()
}
// String returns the indented result as a string.
func (w *Writer) String() string {
return w.buf.String()
}

132
vendor/github.com/muesli/reflow/padding/padding.go generated vendored Normal file
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package padding
import (
"bytes"
"io"
"strings"
"github.com/mattn/go-runewidth"
"github.com/muesli/reflow/ansi"
)
type PaddingFunc func(w io.Writer)
type Writer struct {
Padding uint
PadFunc PaddingFunc
ansiWriter *ansi.Writer
buf bytes.Buffer
lineLen int
ansi bool
}
func NewWriter(width uint, paddingFunc PaddingFunc) *Writer {
w := &Writer{
Padding: width,
PadFunc: paddingFunc,
}
w.ansiWriter = &ansi.Writer{
Forward: &w.buf,
}
return w
}
func NewWriterPipe(forward io.Writer, width uint, paddingFunc PaddingFunc) *Writer {
return &Writer{
Padding: width,
PadFunc: paddingFunc,
ansiWriter: &ansi.Writer{
Forward: forward,
},
}
}
// Bytes is shorthand for declaring a new default padding-writer instance,
// used to immediately pad a byte slice.
func Bytes(b []byte, width uint) []byte {
f := NewWriter(width, nil)
_, _ = f.Write(b)
f.Close()
return f.Bytes()
}
// String is shorthand for declaring a new default padding-writer instance,
// used to immediately pad a string.
func String(s string, width uint) string {
return string(Bytes([]byte(s), width))
}
// Write is used to write content to the padding buffer.
func (w *Writer) Write(b []byte) (int, error) {
for _, c := range string(b) {
if c == '\x1B' {
// ANSI escape sequence
w.ansi = true
} else if w.ansi {
if (c >= 0x41 && c <= 0x5a) || (c >= 0x61 && c <= 0x7a) {
// ANSI sequence terminated
w.ansi = false
}
} else {
w.lineLen += runewidth.StringWidth(string(c))
if c == '\n' {
// end of current line
err := w.pad()
if err != nil {
return 0, err
}
w.ansiWriter.ResetAnsi()
w.lineLen = 0
}
}
_, err := w.ansiWriter.Write([]byte(string(c)))
if err != nil {
return 0, err
}
}
return len(b), nil
}
func (w *Writer) pad() error {
if w.Padding > 0 && uint(w.lineLen) < w.Padding {
if w.PadFunc != nil {
for i := 0; i < int(w.Padding)-w.lineLen; i++ {
w.PadFunc(w.ansiWriter)
}
} else {
_, err := w.ansiWriter.Write([]byte(strings.Repeat(" ", int(w.Padding)-w.lineLen)))
if err != nil {
return err
}
}
}
return nil
}
// Close will finish the padding operation. Always call it before trying to
// retrieve the final result.
func (w *Writer) Close() error {
// don't pad empty trailing lines
if w.lineLen == 0 {
return nil
}
return w.pad()
}
// Bytes returns the padded result as a byte slice.
func (w *Writer) Bytes() []byte {
return w.buf.Bytes()
}
// String returns the padded result as a string.
func (w *Writer) String() string {
return w.buf.String()
}

167
vendor/github.com/muesli/reflow/wordwrap/wordwrap.go generated vendored Normal file
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package wordwrap
import (
"bytes"
"strings"
"unicode"
"github.com/muesli/reflow/ansi"
)
var (
defaultBreakpoints = []rune{'-'}
defaultNewline = []rune{'\n'}
)
// WordWrap contains settings and state for customisable text reflowing with
// support for ANSI escape sequences. This means you can style your terminal
// output without affecting the word wrapping algorithm.
type WordWrap struct {
Limit int
Breakpoints []rune
Newline []rune
KeepNewlines bool
buf bytes.Buffer
space bytes.Buffer
word ansi.Buffer
lineLen int
ansi bool
}
// NewWriter returns a new instance of a word-wrapping writer, initialized with
// default settings.
func NewWriter(limit int) *WordWrap {
return &WordWrap{
Limit: limit,
Breakpoints: defaultBreakpoints,
Newline: defaultNewline,
KeepNewlines: true,
}
}
// Bytes is shorthand for declaring a new default WordWrap instance,
// used to immediately word-wrap a byte slice.
func Bytes(b []byte, limit int) []byte {
f := NewWriter(limit)
_, _ = f.Write(b)
f.Close()
return f.Bytes()
}
// String is shorthand for declaring a new default WordWrap instance,
// used to immediately word-wrap a string.
func String(s string, limit int) string {
return string(Bytes([]byte(s), limit))
}
func (w *WordWrap) addSpace() {
w.lineLen += w.space.Len()
w.buf.Write(w.space.Bytes())
w.space.Reset()
}
func (w *WordWrap) addWord() {
if w.word.Len() > 0 {
w.addSpace()
w.lineLen += w.word.PrintableRuneCount()
w.buf.Write(w.word.Bytes())
w.word.Reset()
}
}
func (w *WordWrap) addNewLine() {
w.buf.WriteRune('\n')
w.lineLen = 0
w.space.Reset()
}
func inGroup(a []rune, c rune) bool {
for _, v := range a {
if v == c {
return true
}
}
return false
}
// Write is used to write more content to the word-wrap buffer.
func (w *WordWrap) Write(b []byte) (int, error) {
if w.Limit == 0 {
return w.buf.Write(b)
}
s := string(b)
if !w.KeepNewlines {
s = strings.Replace(strings.TrimSpace(s), "\n", " ", -1)
}
for _, c := range s {
if c == '\x1B' {
// ANSI escape sequence
w.word.WriteRune(c)
w.ansi = true
} else if w.ansi {
w.word.WriteRune(c)
if (c >= 0x40 && c <= 0x5a) || (c >= 0x61 && c <= 0x7a) {
// ANSI sequence terminated
w.ansi = false
}
} else if inGroup(w.Newline, c) {
// end of current line
// see if we can add the content of the space buffer to the current line
if w.word.Len() == 0 {
if w.lineLen+w.space.Len() > w.Limit {
w.lineLen = 0
} else {
// preserve whitespace
w.buf.Write(w.space.Bytes())
}
w.space.Reset()
}
w.addWord()
w.addNewLine()
} else if unicode.IsSpace(c) {
// end of current word
w.addWord()
w.space.WriteRune(c)
} else if inGroup(w.Breakpoints, c) {
// valid breakpoint
w.addSpace()
w.addWord()
w.buf.WriteRune(c)
} else {
// any other character
w.word.WriteRune(c)
// add a line break if the current word would exceed the line's
// character limit
if w.lineLen+w.space.Len()+w.word.PrintableRuneCount() > w.Limit &&
w.word.PrintableRuneCount() < w.Limit {
w.addNewLine()
}
}
}
return len(b), nil
}
// Close will finish the word-wrap operation. Always call it before trying to
// retrieve the final result.
func (w *WordWrap) Close() error {
w.addWord()
return nil
}
// Bytes returns the word-wrapped result as a byte slice.
func (w *WordWrap) Bytes() []byte {
return w.buf.Bytes()
}
// String returns the word-wrapped result as a string.
func (w *WordWrap) String() string {
return w.buf.String()
}